VOTO powers an interactive, personalized and measurable platform to engage students on basic mobile phones through interactive voice response (IVR)
Project Name
VOTO Mobile
Location Implemented
Ghana
Technology Used
Communications Technology, Software/Apps
Competition Entered
Technology to Support Education in Crises & Conflict Prize
Reading Skill Targeted
Pre-Reading
Status
Health Crisis - 1st place, Winner
Amount Award
$5,000
The Challenge
Natural disasters, health crises like Ebola, and country conflicts including the ongoing war in Syria can severely disrupt the delivery and quality of children’s education. Even after the conflict subsides, interruptions in education can have long-term consequences on student enrollment and retention in school, as well as their cognitive, academic and socio-emotional development.
The Big Idea
VOTO powers an interactive, personalized and measurable platform to engage students on basic mobile phones through interactive voice response (IVR). The content is tied to radio lessons (students call a hotline to respond to a live-poll or to take a quiz) and to text (students receive a call with the audio corresponding to the recently received SMS). The platform's flexibility allows the content to be adjusted to any language or subject matter and to the country's education priorities.
Featured Innovation
Viamo
An interactive, personalized and measurable platform to engage students on basic mobile phones through interactive voice response (IVR).