Global

results in Global.
  • OpenEMIS

    An open-source solution, available online and offline, that tracks the delivery of items to schools using a web interface, a mobile app and SMS technologies.
  • Logistics Management Information System

    A solution for tracking the delivery of books to schools using SMS and interactive voice recordings, smartphones for reading barcodes, and a web interface for data management.
  • John Snow, Inc

    System enabling education officials to track book delivery throughout the system and enables parents, teachers, and local officials to receive an up-to-date information status of books.

    Competition

    Tracking & Tracing Books Prize

    Amount Awarded

    $100,000

    Winner Status

    Winner

  • Let’s Read – Digital Library of Children’s Books

    An early learning app that aims to teach all children early reading, writing and math.
  • Community Systems Foundation

    OpenEMIS Logistics tracks the delivery of items to schools using a web interface, a mobile app and SMS technologies.

    Competition

    Tracking & Tracing Books Prize

    Amount Awarded

    $100,000

    Winner Status

    Winner

  • Bloom Library

    A global collection of books created with Bloom software. Bloom makes it easy to create simple books and translate them into multiple languages.
  • Dimagi, Inc.

    Development of a free, easy-to-use, localizable mobile apps to strengthen the education response to Ebola and other crises.

    Competition

    Technology to Support Education in Crises & Conflict Prize

    Amount Awarded

    $1,500

    Winner Status

    Health Crisis - Honorable Mention (tied)

  • The WiderNet Project

    eGranary Education Platform off-line system that fits into any situation where students lack reliable infrastructure, Internet connectivity, or the ability to gather.

    Competition

    Technology to Support Education in Crises & Conflict Prize

    Amount Awarded

    $1,500

    Winner Status

    Health Crisis - Honorable Mention (tied)

  • Monash University

    Solar-powered reading device, equipped with WordSwitch technology, allowing diverse learners to navigate complex texts by switching unknown words

    Competition

    Big Ideas@Berkeley 2014/15 Prize

    Amount Awarded

    $8,500

    Winner Status

    2nd place,Winner

  • UC Berkeley

    UC Berkeley

    Using interactive voice response to allows older students to record short readings and micro-lesson plans, to assist children learning to read.

    Competition

    Big Ideas@Berkeley 2014/15 Prize

    Amount Awarded

    $7,500

    Winner Status

    3rd place,Winner

  • UC Berkeley

    An ecosystem for collaborative, inquiry-based, leveled reading that merges task-based and storytelling approaches to increase reading comprehension in early-stage readers.

    Competition

    Big Ideas@Berkeley 2014/15 Prize

    Amount Awarded

    $2,000

    Winner Status

    Honorable Mention

  • DataWinners

    An integrated, mobile data collection and communication service that uses smartphones and tablets to transform paper forms into digital questionnaires, send group text messages and more.
  • Bloom Training Resources

    Training guides available in English, French and Spanish instruct on how to use Bloom and train others to use the software.
  • ACR GCD – Children With Disabilities Info Sheet

    A brief overview of ACR GCD's projects, research and partnerships focused on improving literacy outcomes for children with disabilities in developing countries.
  • Books for Every Child: Creating Engaging Content in Underserved Languages

    Edtech company Asafeer and the Global Digital Library share how to use, adapt and translate 100 STEM-focused eBooks in Arabic and English funded by ACR GCD to other languages or contexts.
  • Asafeer’s children’s books in Arabic and English launched on Global Digital Library

    The 100 Adventures in Science and Life ebooks, developed by Asafeer and funded ACR GCD's 2017 No Lost Generation Tech Prize, are now available in Arabic and English on the Global Digital Library.
  • Sema

    Learn letter sounds and how to write letters through fun game-based apps.
  • Local Stories Fast: 10 Steps to Helping Communities Create Early Reading Materials with Bloom

    IREX guides on how to develop and host a community-based Bloom Camp to collect, write, and publish local stories and early reading materials using the Bloom software package.
  • OpenEMIS Logistics

    Community Systems Foundation provides a brief overview of its OpenEMIS solution to track the delivery of textbooks and other materials to schools.
  • Digital Game-Based Learning for the Global South

    DL4D examines the role of digital games in enhancing quality, equity and efficiency in Global South classrooms and other learning environments.