Antura and the Letters app builds foundational literacy skills in Arabic and improves psychosocial well-being for Syrian children who are out of school or struggling in school.
Antura and the Letters
Reading Skill Targeted
Foundational, Pre-Reading, Reading
$650,000 (innovative tender)
The project is the result of the successful collaboration of three partner entities: Cologne Game Lab (German university), Wixel Studio (Lebanese development studio), and Video Games Without Borders (international nonprofit organization). Their team, the majority of which is composed of Middle East and North Africa residents and refugees, is a mix of scientists, entertainment game veterans, and humanitarians.
Learning becomes an adventure with Antura, the fun-loving dog. Catch Arabic letters hidden around the world, while solving puzzles and earning gifts. Available on Android, iOS and Windows.
Blogs and Media
Research and Resources
- Learn from the ACR GCD and Curious Learning how to select and adapt open source literacy apps to improve child literacy in low-resource contexts.
- The guidebook by ACR GCD and Digital Learning 4 Development outlines key principles for developing digital games for literacy and includes 12 case studies of leading games.
Connect with the Innovator