Find a solution!
Over the last 10 years, we have identified and brought to scale the most promising EdTech solutions, ranging from book creation software to digital libraries to learning apps and games. Below, you can browse solutions by focus area, location implemented and the type of solution.
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- East Timor
- Fiji Islands
- Papau New Guinea
- South Africa
- South Sudan
- Sri Lanka
… results in Foundations for Literacy.
Feed the Monster (50+ languages) – GooglePlayKids learn reading and writing fundamentals while collecting and growing their pet monsters in this smartphone-based app, now available in more than 45 languages.
EduApp4Syria GitHub Source CodeUse the open source code for the winning EduApp4Syria games, Antura and the Letters and Feed the Monster, to translate the apps into new languages.
Begin With BooksCreation of early grade reading books in underserved spoken and signed languages.
Sign On For Literacy PrizeImproving sign language access and learning for deaf children in low-resource contexts
Book Boost: Access for All ChallengeCost-effective solutions for incorporating accessibility at the onset of book development
Discover opportunities to become part of the solution for 387 million children waiting for the opportunity to learn to read.