… results in Grant Competition 2014.
- Blog // October 5, 2015
Game-changer: mobile technology reaches teachers in remote areas with literacy instruction tips and training
Dr. Jacqueline Jere-Folotiya and Emma Ojanen share how GraphoGame is being implemented in Zambia, to help teachers improve their use of phonics and local languages in literacy instruction. Tech in Translation: Helping Deaf Children to Learn
Parents wonder, "Doesn't my child have the right to a full education? Many deaf people [here] are illiterate. The country is losing a wonderful resource," says Dr. Abdelhadi Soudi.The power of translation
For most Americans, communication is an oral endeavor. We learn to speak and read through sound, to distinguish between hard and soft "k", to make the hiss of a double "s," or slight lisp of a "th."GraphoGame – a catalyst for multi-level promotion of literacy in diverse contexts
GraphoGame is originally a technology-based intervention method for supporting children with reading difficulties. It is now known that children who face problems in reading acquisition have...Getting millions to learn: The impact of Sesame Street around the world
Sesame Workshop’s projects occupy the unique intersection of early childhood education and media. What had started as an educational television program more than 40 years ago...USAID Grant Helps Create Marathi Books for Blind Kids
Palo Alto, Calif.,-based Benetech received a grant Feb. 5 by USAID to create “human-narrated audio” Marathi language books for blind children in Pune, India.Benetech Wins All Children Reading: A Grand Challenge for Development Grant to Improve Literacy for Primary School Students with Disabilities in India
We are delighted to share that USAID, World Vision, and the Australian Government awarded Benetech a 2015 grant to improve literacy for primary school students who are blind in India.SMS Brings Local Tales To Zambian School Children
A mobile reading project that will bring reading to Zambian children who often have no access to books at home is one of 14 winners of a literacy innovation competition.All Children Reading: A Grand Challenge for Development Announces Winners of Literacy Innovations Competition
Fourteen winning innovations represent the most promising, creative and impactful solutions in literacy and were chosen from a competitive process that elicited 213 proposals from 50 countries.- ACR GCD in the News // The National Academies of Sciences, Engineering, and Medicine // October 1, 2014
Tools and resources to improve deaf educational access to science, technology, engineering, and mathematics
This research project will address the challenging research problem of meeting the educational needs of the deaf, who are underserved in education in general, and in STEM literacy, in particular. ACR GCD and Beyond Access Announce Partnership
ACR GCD announces a partnership with the Beyond Access initiative, a consortium of 11 international organizations funded by the Bill & Melinda Gates Foundation.Learning through “serious games”
What are serious games and can they make a difference to educational outcomes? Can game-based learning be used to teach every subject?ACR GCD Unveils $6 Million Literacy Grant and Prize Competition
ACR GCD announces a second round of funding to unearth and champion technologies for improving child literacy.Finalist 2014 Middle East & North Africa: Rama Kayyali Jardaneh
Rama Kayyali Jardaneh and her business partner, Lamia Tabaa, came up with the idea for their company 10 years ago, when Rama had just had her first son.