- Show all
- Begin With Books
- Big Ideas@Berkeley 2014/15 Prize
- Big Ideas@Berkeley 2015/16 Prize
- Book Boost: Access for All Challenge
- EduApp4Syria Prize
- Enabling Writers Prize
- Grant Competition 2011
- Grant Competition 2014
- Leaders for Literacy
- No Lost Generation Summit Tech Prize
- Ready2Read Challenge
- Sign On For Literacy Prize
- Technology to Support Education in Crises & Conflict Prize
- Tracking & Tracing Books Prize
- UnrestrICTed Challenge
… results in Guide and Education in Emergencies.
Guide to Creating Localized Learning Apps
Curious Learning's guide for developing early educational content on mobile devices that can be localized or adapted to other languages and cultures.Guide to Developing Digital Games for Early Grade Literacy for Developing Countries
The guidebook by ACR GCD and Digital Learning 4 Development outlines key principles for developing digital games for literacy and includes 12 case studies of leading games.