- Show all
- Begin With Books
- Big Ideas@Berkeley 2014/15 Prize
- Big Ideas@Berkeley 2015/16 Prize
- Book Boost: Access for All Challenge
- EduApp4Syria Prize
- Enabling Writers Prize
- Grant Competition 2011
- Grant Competition 2014
- Leaders for Literacy
- No Lost Generation Summit Tech Prize
- Ready2Read Challenge
- Sign On For Literacy Prize
- Technology to Support Education in Crises & Conflict Prize
- Tracking & Tracing Books Prize
- UnrestrICTed Challenge
… results in Foundations for Literacy.
Feed the Monster review
Feed the Monster is a well made, cute adventure that teaches basic Arabic along the way.Leveraging Technology to Build Literacy Among Millions of Displaced Children and Those with Disabilities
There are about a quarter of a billion children around the world who cannot read, often due to lack of resources in their language, conflicts that have displaced them from their homes and communities.How EdTech Innovation from Tech Giants Could Make a Real Change in the European Refugee Crisis
To better help the migrant crisis major tech companies should provide more EdTech solutions, so they can improve education and integration for millions of refugees.The Right to Read
Two-hundred-and-fifty million children across the globe are not learning basic literacy and numeracy skills. Of these, 57 million children—a disproportionate number of whom are from disadvantaged...Kukua selected as a finalist in the EduApp4Syria Competition
Being amongst the top three selected teams of the EduApp4Syria Competition promoted by the Norwegian Agency for Development Cooperation (NORAD) enables Kukua to receive additional funding.New App Could Provide Literacy and Psychosocial Support To Syrian Children
Creative’s submission to the Norwegian Development Agency’s EduApp4Syria competition, Katkooti, (meaning ‘My Chick’ in Arabic), will provide literacy education and psychosocial support.Competition Seeks to Develop Education App for Syrian Children Fleeing Conflict
International partnership launches $1.7 million EduApp4Syria prize to help Syrian children learn to read.Digital Game-Based Learning for the Global South
DL4D examines the role of digital games in enhancing quality, equity and efficiency in Global South classrooms and other learning environments.Dost Education
A mobile platform helping low-income moms in developing countries engage in their child’s education.Developing World EdTech
In many parts of the United States and other developed countries, technology is becoming embedded into classroom instruction.GraphoGame – a catalyst for multi-level promotion of literacy in diverse contexts
GraphoGame is originally a technology-based intervention method for supporting children with reading difficulties. It is now known that children who face problems in reading acquisition have...GraphoGame™ Demo
An evidence-based learning game that helps children learn basic letters and sounds.Agora Center, the University of Jyväskylä / Emma Ojanen
ACR GCD-funded innovator Agora Center shares their innovation to use a mobile reading game to improve children's reading skills and certify Zambia teachers in local language literacy instruction.Learning through “serious games”
What are serious games and can they make a difference to educational outcomes? Can game-based learning be used to teach every subject?EduApp4Syria – with Arabic subtitles: Learn Arabic letters through fun games
(Arabic subtitles) After playing the EduApp4Syria games for the first time, Marwa (6) knows how to write four new letters in Arabic.EduApp4Syria: Unique literacy learning app
Learn more about the fun, engaging games sourced through the EduApp4Syria prize to help Syrian children build basic literacy skills in Arabic.EduApp4Syria: Learn Arabic letters through fun, engaging games
After playing the EduApp4Syria games for the first time, Marwa (6) knows how to write four new letters in Arabic.EduApp4Syria improves psychosocial well-being and learning
Watch the first time a Syrian refugee family tries a mobile game sourced by the EduApp4Syria competition to improve basic literacy skills in Arabic and psychosocial wellbeing.EduApp4Syria: Her Royal Highness Crown Princess Mette-Marit tests the two winning EduApp4Syria games
Norway and international collaboration partners including ACR GCD announce two winning games in the EduApp4Syria-competition.EduApp4Syria: Unique literacy learning app (with Arabic subtitles)
The EduApp4Syria games help a family who fled Syria when the oldest daughter was about to enroll in school.