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- Begin With Books
- Big Ideas@Berkeley 2014/15 Prize
- Big Ideas@Berkeley 2015/16 Prize
- Book Boost: Access for All Challenge
- EduApp4Syria Prize
- Enabling Writers Prize
- Grant Competition 2011
- Grant Competition 2014
- Leaders for Literacy
- No Lost Generation Summit Tech Prize
- Ready2Read Challenge
- Sign On For Literacy Prize
- Technology to Support Education in Crises & Conflict Prize
- Tracking & Tracing Books Prize
- UnrestrICTed Challenge
… results in EduApp4Syria Prize.
- Blog // March 13, 2020
Nine global EdTech solutions to support out-of-school children during the Coronavirus outbreak
ACR GCD-funded innovations available in multiple languages and across variety of devices to support early-grade literacy. - Blog // January 29, 2020
Adapting open source solutions to unlock literacy for more children
All Children Reading’s investment in open source Arabic literacy app yields dozens of translations by nonprofit Curious Learning. EduApp4Syria Prize
Building out-of-school Syrian refugee children’s foundational literacy and psychosocial wellbeing through gaming appsAdapting Open Source Solutions to Unlock Literacy for More Children
Learn from the ACR GCD and Curious Learning how to select and adapt open source literacy apps to improve child literacy in low-resource contexts.Digital games to educate refugee kids are winners
When Video Games Without Borders launched ‘Antura and The Letters’ in response to the EduApp4Syria call, the team did not imagine the success that would come their way.Here are 25 of the most innovative new projects using tech to help refugees and NGOs
The Techfugees Global Challenges Competition showcases projects responding to the needs of displaced populations and building technological products or services for them.Apps Factory
An innovative smartphone game that helps Syrian children learn foundational Arabic and improves psychosocial well-beingCompetition
EduApp4Syria Prize
Amount Awarded
$650,000 (innovative tender)
Winner Status
Winner
Cologne Game Lab
Antura and the Letters app builds foundational literacy skills in Arabic and improves psychosocial well-being for Syrian children who are out of school or struggling in school.Competition
EduApp4Syria Prize
Amount Awarded
$650,000 (innovative tender)
Winner Status
Winner
Creative Associates International
Katkooti, a smartphone application that offers literacy and psychosocial support to displaced childrenCompetition
EduApp4Syria Prize
Amount Awarded
$60,000 (innovative tender)
Winner Status
Runner-up
Kukua
Sema uses gaming to allow children to teach themselves how to read, write and do basic numeracy.Competition
EduApp4Syria Prize
Amount Awarded
$350,000 (innovative tender)
Winner Status
Finalist
Creuna
A smartphone application that can build foundational literacy skills in Arabic and improve psychosocial well-being for Syrian children who are out of school or struggling in school.Competition
EduApp4Syria Prize
Amount Awarded
$60,000 (innovative tender)
Winner Status
Runner-up
EduApp4Syria GitHub Source Code
Use the open source code for the winning EduApp4Syria games, Antura and the Letters and Feed the Monster, to translate the apps into new languages.Antura and the Letters (English)
Learning becomes an adventure with Antura, the fun-loving dog. Catch English letters hidden around the world, while solving puzzles and earning gifts. Available on Android, iOS and Windows.Antura and the Letters (Arabic)
Learning becomes an adventure with Antura, the fun-loving dog. Catch Arabic letters hidden around the world, while solving puzzles and earning gifts. Available on Android, iOS and Windows.Feed the Monster (Arabic) – Google Play
Kids learn the reading and writing fundamentals of Arabic while collecting and growing their pet monsters as they advance through increasing skill levels of this smartphone-based app.Feed the Monster (Arabic) – App Store
Kids learn the reading and writing fundamentals of Arabic while collecting and growing their pet monsters as they advance through increasing skill levels of this smartphone-based app.Feed the Monster (45+ languages) – Google
Kids learn reading and writing fundamentals while collecting and growing their pet monsters in this smartphone-based app, now available in more than 45 languages.Guide to Creating Localized Learning Apps
Curious Learning's guide for developing early educational content on mobile devices that can be localized or adapted to other languages and cultures.- Blog // June 20, 2018
How Mobile Games Can Advance Universal Education for Refugee Children
Two winning games from our EduApp4Syria competition illustrate how mobile technologies are filling educational gaps for millions of out-of-school Syrian children. Announcing the 2018 G4C Awards Nominees
Games for Change is pleased to announce the finalists for the 2018 Games for Change Awards! Attend the Games for Change Festival to play these games and find out who will be the winners.