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- Begin With Books
- Big Ideas@Berkeley 2014/15 Prize
- Big Ideas@Berkeley 2015/16 Prize
- Book Boost: Access for All Challenge
- EduApp4Syria Prize
- Enabling Writers Prize
- Grant Competition 2011
- Grant Competition 2014
- Leaders for Literacy
- No Lost Generation Summit Tech Prize
- Ready2Read Challenge
- Sign On For Literacy Prize
- Technology to Support Education in Crises & Conflict Prize
- Tracking & Tracing Books Prize
- UnrestrICTed Challenge
… results in Agora Center, the University of Jyväskylä.
- Blog // December 12, 2019
9 lessons for designing EdTech innovations for early grade literacy
As a spotter and innovation catalyst in education technology to improve child literacy in developing countries, All Children Reading: A Grand Challenge for Development (ACR GCD) is on the front lines Pop Quiz: What Does It Really Cost to Run an ICT for Education Program?
As part of USAID’s Education Strategy and its goal of improved reading skills for 100 million children in primary grades, USAID mission staff wanted to know what it might cost to take an evidence...GraphoGame™
A learning app, game and methodology for teaching early literacy to kindergarten and primary school children in multiple languages, including English, Chinese and Dutch.Agora Center Evaluation Report
An evaluation report on the results of the ACR GCD-funded "GraphoGame Teacher Training Service" project in Zambia.Leveraging Technology to Build Literacy Among Millions of Displaced Children and Those with Disabilities
There are about a quarter of a billion children around the world who cannot read, often due to lack of resources in their language, conflicts that have displaced them from their homes and communities.- Blog // October 4, 2016
A World Teachers’ Day Tribute to Educators Piloting New EdTech
This World Teachers' Day we celebrate pioneering teachers working hand-in-hand with ACR GCD grantees to pilot innovations making breakthrough progress in child literacy. Here are their stories… - Blog // October 5, 2015
Game-changer: mobile technology reaches teachers in remote areas with literacy instruction tips and training
Dr. Jacqueline Jere-Folotiya and Emma Ojanen share how GraphoGame is being implemented in Zambia, to help teachers improve their use of phonics and local languages in literacy instruction. GraphoGame – a catalyst for multi-level promotion of literacy in diverse contexts
GraphoGame is originally a technology-based intervention method for supporting children with reading difficulties. It is now known that children who face problems in reading acquisition have...GraphoGame™ Demo
An evidence-based learning game that helps children learn basic letters and sounds.All Children Reading: A Grand Challenge for Development Announces Winners of Literacy Innovations Competition
Fourteen winning innovations represent the most promising, creative and impactful solutions in literacy and were chosen from a competitive process that elicited 213 proposals from 50 countries.Agora Center, the University of Jyväskylä / Emma Ojanen
ACR GCD-funded innovator Agora Center shares their innovation to use a mobile reading game to improve children's reading skills and certify Zambia teachers in local language literacy instruction.Learning through “serious games”
What are serious games and can they make a difference to educational outcomes? Can game-based learning be used to teach every subject?Agora Center Baseline Report
A baseline early grade reading assessment of students participating in the ACR GCD-funded "GraphoGame Teacher Training Service" project, implemented by Agora Center in Zambia.